About Raik
Raik is an artistic practice focused on the design of generative world systems.
The work investigates how spatial environments emerge from simple rules operating over time. Rather than producing fixed forms, Raik builds systems that evolve—spaces shaped by behavior, constraint, and duration.
Each project begins with a single governing logic. From this rule, complex spatial conditions unfold through generative processes and architectural thinking. Outcomes are not fully predetermined, allowing structure and variation to coexist.
Technology functions as an underlying framework rather than a visual subject. Code and simulation are used to model behavior and temporal change, not to foreground tools.
Raik’s work manifests as spatial installations, immersive environments, and time-based worlds that are experienced through presence and duration rather than narrative or spectacle.
The practice operates as an ongoing inquiry into emergence, perception, and spatial behavior.